From left: Juichi Hirasawa, CEO and president of All Nippon Airways; Carsten Spohr, CEO of the Lufthansa Group; and Joerg Eberhart, CEO of ITA Airways. Credit: Lufthansa Group ITA Airways will join ...
Germany’s Deutsche Lufthansa LHA4.46%increase; up pointing triangle said it would take majority control of ITA Airways by acquiring an additional stake for nearly $400 million, moving to further ...
Lufthansa Group will exercise a purchase option to become the majority owner of Italian carrier ITA Airways. The airline group, which has held a 41% stake in ITA since January 2025, intends to bring ...
ITA Airways has become the 26th member of the Star Alliance. The Rome-based carrier's formal entry follows a yearlong integration process. Flyers whose itineraries include ITA and another Star ...
We collaborate with the world's leading lawyers to deliver news tailored for you. Sign Up for any (or all) of our 25+ Newsletters. Some states have laws and ethical rules regarding solicitation and ...
The U.S. Transportation Department (DOT) has approved a codeshare agreement between Star Alliance member United Airlines and ITA Airways, granting both carriers blanket statements of authorization for ...
The “Ita bag” hashtag went viral on Weibo – China’s answer to X – in summer 2024 when Quan Hongchan, who won two golds in diving at the 2024 Paris Olympics, showed off gifts given to her by fans, from ...
The ‘Alitalia’ brand might soon be given a more significant revival by successor carrier ITA Airways, with the airline’s new chief suggesting the former name has much stronger recognition, ...
Lufthansa Group technically remains a minority shareholder in Italy’s national carrier, but it’s already leveraging the benefits of its newly minted 41% stake. Lufthansa isn’t wasting any time in ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
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